A downloadable Prophet Launcher for Windows, Linux, and Android

Buy Now$2.00 USD or more

Aim to offend the pillars of humanity's most sacred in this speedy 2D platform shooter parody created in the open source Godot game engine.  As the final prophet of this world, annex the souls of the endless legion of old prophets and use them to enhance your own power.  There are:

11 unique enemies including Jesus, Osama, Buddha, and Donald Trump
6 weapons including a railgun and a rocket launcher
4 special abilities including slow motion and a lightning strike
5 customization upgrades including color themeable maps and custom enemy texture importing (Uncle Rucku textures are not included)

Worldwide score leaderboards
Controller and keyboard support

Bored?  Try turning the game into a pixel shooter by modifying the game's rendering resolution on a scale of 1-100%.  Import a picture of your worst enemy (a double bacon cheeseburger with fries and extra sauce?) and claim its soul, or import a custom  background to take the fight to your kitchen.  Enable hard mode (starting gun only) or boss rush mode for an extra challenge.  Here's a glimpse of the customization screen:


All sales support an independent game developer.  This game has been in development since April 2018 as a metaphor of my life with attention deficit hyperactive disorder.  I continually iterate on Prophet Launcher to hone my  development skills in areas like illustration, animation, and game mechanics.  I find it worth noting again this game is parodic, and nothing within should be treated seriously.  Have fun!  There is always room for improvement, and thus there is more content to come.


When you donate and download on Itch.io, you get both the Windows and Android versions of Prophet Launcher!

Purchase

Buy Now$2.00 USD or more

In order to download this Prophet Launcher you must purchase it at or above the minimum price of $2 USD. You will get access to the following files:

ProphetLauncher.apk 618 MB
ProphetLauncher.exe 414 MB
ProphetLauncher.x86_64 419 MB

Development log

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